3D Math Primer for Graphics and Game Development eTextbook - 2 November 2011

by Fletcher Dunn; Ian Parberry

3D Math Primer for Graphics and Game Development eTextbook - 2 November 2011

by Fletcher Dunn; Ian Parberry

Book Details

Number of Pages

0 Pages

Language

English

Publisher

Taylor & Francis

Publication Date

2 November 2011

ISBN 13

9781498759892

Product Details
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for
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